Wednesday, September 23, 2020

Year 1 reflection

 1) Look at your tracker for Year 1 blogposts (this will have been emailed to you by your teacher either before the summer or this week). Make a list of any CSPs you haven't completed. We will cover these in lessons later in the year but you WILL need to complete the blog tasks before you take any exams.

Advertising assessment on blog


Music Video: Arctic Monkeys 
Radio: Apple Beats 1 
CSP Radio: History/launch of Radio 1 
CSP Video games: Kardashian Hollywood 
OSP: Zoella CSP

2) Which CSPs from Year 1 are you most confident on?

Denotation & Connotation x2

Mise-en-scene: Stranger Things

Audience theory - Blue Planet

3) Which CSPs from Year 1 are you least confident on?

Radio: History/launch of Radio 1 CSP
 Radio: Apple Beats 1 CSP
 Music Video: Arctic Monkeys 

4) Your upcoming assessment will only be on CSPs from the first half of the year leading up to lockdown. Write a brief summary of the following CSPs to start your revision (Reveal magazine is done for you as):

Doctor Strange: Doctor strange was  massive marvel blockbuster movie which made a substantial amount of profit at the box office it was made the studies 

I, Daniel Blake: Daniel Blake is an award-winning independent British Drama film.the movie was focuses on politics and some of the issues in the UK.

Magazines - Reveal: a celebrity magazine aimed mainly at working-class women focusing on gossip, celebrity and motherhood for just 99p. Offers quite a traditional, stereotypical representation of women.

Magazines - Tatler: a  magazine that is mainly aimed at upper -class  focusing on there lifestyle and fashion for just  a traditional, stereotypical of the riches people

Advertising: OMO:  is a advert aimed at  housewife which was produced in 1955.The advert a washing powder.It is quite a stereotypical advert which particularly shows a women doing the laundry which was true as it was a patriacal society where the men would have a job and the women would stay home. 

 Advertising: NHS Represent: is an advert that is aimed at BAME  (Black, Asian and Minority Ethnic)

people to inform them of this illness and that they can help out by just  donating blood,

Advertising: Galaxy chocolate:This is a advert by the company Galaxy which is significant because they used cgi to bring Audrey Hepburn back as she was a famous actor to  promotes their chocolate bar.



5) List five things (e.g. CSPs/topics/terminology) that you will revise before your upcoming assessment.

I, Daniel Blake 

Galaxy chocolate

OMO advert

Doctor strange

Tatler

























Tuesday, September 15, 2020

Introduction to Science-fiction TV drama: blog tasks

 1) How does Class meet the conventions of a TV drama series?

the conventions that are in class are: Dramatic narrative, Ensemble cast, Specific technical codes, Narrative formula 

2) What conventions of the science-fiction genre can you find in the Class trailer? List as many as you can and use NCIS to help you.

  • Alien invasion
  • Scientific advancement
  • Artificial intelligence
  • Time travel  
  • Space travel 
  • Aliens who look different 
  • Aliens who look like humans
  • Space or other planets
  • sonic screwdriver

3) What other genres are suggested by the trailer (e.g. horror)? Is Class an example of a modern hybrid-genre show?
yes class is a type of hybrid -genre because the types of the genre it has are "horror sci-fi fantasy teen drama  "

4) Class is a spin-off from Doctor Who. At what point does the character of the Doctor appear in the trailer?
we see doctor who just before the end of the trailer 

5) Who do you think the target audience for Class is? Is this a typical target audience for the science-fiction genre? Give reasons for your answer.
i would say it is a 15 and over because the people who like doctor who will wont to watch it and because it is set in  a high school that has drama 

Saturday, July 18, 2020

Videogames case study 2 - Kim Kardashian: Hollywood blog tasks

Language

1) What is the objective when playing the Kim Kardashian: Hollywood game?

the objective is to become an A-list celebrity 
2) What is an A-list celebrity? Why is it important in Kim Kardashian: Hollywood?

An A-list celebrity is an actor at the very top of their career.. this is important because you start as a d list celeb and you need to work your way to a-list celebrity and then, you become friends with Kim k  

3) How do you download the Kim Kardashian: Hollywood game? 

you can download the game on the app store or google store for free
4) What is the narrative or storyline of Kim Kardashian: Hollywood? Where is it set?

the game is set Hollywood and it is based on her life.
5) What characters can you play as? What characters appear in the game?

you can play as any  character and some fiction and non-fictional characters 

Audience


1) What audience pleasures are provided by the game? Use Blumler & Katz's Uses and Gratifications theory.


  1. Diversion, escapism or entertainment – escaping from normal life.

  2. Personal identity - seeing your own lifestyle, interests or ambitions reflected in a media product; reinforcing your own identity.
  3. Surveillance – using media to find out about the world around them.

2) Why is the game so addictive for audiences?

this is so addictive for the player because they want to move up and up and they might want to see Kim k and unlock everything 

3) Applying Stuart Hall's Reception theory, what is the preferred reading for Kim Kardashian Hollywood - how do the producers want the audience to react to the game? For the oppositional reading, why might someone dislike Kim Kardashian Hollywood?

The preferred reading for Kim Kardashian Hollywood is that this game is for girls and this games show you how a list celebs live.  
The oppositional reading is that this game is not how celeb live 

Read this article from Forbes on why the Kim Kardashian game is so successful. If the website is blocked, you can access the text of the article here.

4) Why does James Liu think Kim Kardashian: Hollywood is so successful?

But I found Kim Kardashian: Hollywood to have merged its mechanics and aesthetics together pretty well


5) What does James Liu suggest is the reason players keep coming back to the game?
he said that this game is very addictive and well made


Representations


1) What representations of women can be found in Kim Kardashian: Hollywood?

women are present to look beautiful o show the looks of the Kardashians 

2) What representations of race, ethnicity or sexuality can be found in the game?

all race, ethnicity and sexuality are found in this game 

3) How does the game both reinforce and subvert stereotypes in the media?

the girls can only be famous by being Beautiful or being a model 

4) What does the game suggest regarding modern perceptions of celebrity and how to get famous?

some people might think that if they do the thing in the game they also can be a celebrity  

5) How might someone criticise the representation of celebrity in Kim Kardashian: Hollywood?


Industries


1) How much does Kim Kardashian: Hollywood cost?


2) How does the game make money? the game makes money from there in-game currency and  


3) What subscriptions are available to Kim Kardashian: Hollywood?

there are 3 VIP bronze silver and gold 

4) How was 
Kim Kardashian: Hollywood marketed and promoted?
Kim Kardashian promoted her games on her reality show keeping up with the Kardashian

5) How does Kim Kardashian: Hollywood use media convergence to cross-promote the game and the Kardashian brand? 

in the game you can wear and buy clothing from the  Kardashian brand.

Monday, June 22, 2020

'Lara Croft Go CSP case study'


Language

1) Who is Lara Croft and when did she first appear in a videogame? Lara croft is a charter in a video game called tomb raider  


2) What classic films influenced the creation of Lara Croft and the Tomb Raider games?

Indiana Jones

3) How has Lara Croft and Tomb Raider moved beyond just being a videogame?

they moved on by making a sequel of films 
4) What devices can you play Lara Croft Go on? you can play it on a phone 


5) What type of game is Lara Croft Go? 
Turn-based strategy, Puzzle video

6) How does Lara Croft Go use narrative (storyline)?

The game Lara Croft narrative is based on being Indiana Jones daughter who becomes a famous archaeologist who then various missions through settings such as jungles, tombs and jungles
7) What iconography can be found in Lara Croft Go? How does this help communicate the sub-genre of a videogame? tombs 


8) What other characters or enemies feature in the game? 
 snakes, lizards and spiders

9) What is the setting for Lara Croft Go? How does this compare to previous Lara Croft or Tomb Raider games?

the setting is 2d as  the games on console is 3d 
10) Read this BBC article on the history of Lara Croft and Tomb Raider. How has the character of Lara Croft evolved over the last 20 years?  the character has evolved for being 2d to 3d and the graphics are much better 



Audience

1) Why might an audience enjoy playing Lara Croft Go? people might like playing Lara croft go as it uses your mind and focus to go to the next level 


2) Where and when might an audience play a game like Lara Croft Go? Think about the device it is played on and the times of the day someone might want to play the game.people might play this game on the way to somewhere like on a bus or a car or at home in your free time 

3) How did Square Enix design Lara Croft to make it appealing to an audience?
"They made Lara Croft appealing by using acrobatics and platforming, which are the key features of a Tomb Raider adventure,"

4) Which of Blumler and Katz's Uses and Gratifications theory might apply to Lara Croft Go?Blumler and Katz's uses an gratifications theory may apply to lara croft go is the diversion as it never bores you out and you can play at anytime

5) Who is the target audience for Lara Croft Go? How does brand loyalty contribute to this target audience? the target audience is a teenager and young adults 


Representation

1) How are women usually represented in videogames? in video games, girls are presented as pretty and  masculine 


2) How does the character of Lara Croft reinforce female stereotypes in the media?

it reinforced it was she is shown as very pretty and athletic 
3) How does the character of Lara Croft subvert female stereotypes in the media?

not all girl are lk=ike that in real life 
4) Why do some people believe the videogames industry is sexist and needs to change?

I think that because when I searched girl in video game they had little clothing on 
5) Do you think Lara Croft is an empowering feminist icon or just another objectified woman designed to appeal to male gamers? I think she is a feminist icon as she was killing people and she is very smart 

Industries

1) What does PEGI stand for? 
Pan European Game Information 

2) What is PEGI's job? they rate games and put an age on it 

3) Which company created Lara Croft Go?  Lara Croft Go was created  by Square Enix Montreal

4) What two popular videogame franchises were combined to create Lara Croft Go?
 Lara Croft Tomb Raider and the Hitman Go mobile game.

5) What else is part of the Lara Croft/Tomb Raider franchise? movies and merchandise 




Sunday, June 21, 2020

OSP & Videogames: An introduction


1) What were the first videogames like?
the first video games were built on analogue machines. 

2) How have videogames changed over time?
there have been better technology  and graphics like from 2d to 3d  



3) What do the most successful games have in common? Answer this in as much detail as you can. Think about audience pleasures - what do people like about playing videogames? I like the games were there are good graphics and sound and it needs to run very smooth. I like playing that have a story to them like cod  and that I can play with my friend as it is fun 

4) What criticisms have been made towards videogames over the years? Here's a good article on the impact of videogames on players that might be helpful.
that it makes people move violent which is wrong in my opinion because when I play my games I have nothing to worry about and I am relaxed  as I am by my self 

Read this Guardian feature from about the sensationally popular videogame Fortnite: Battle Royale and watch the original trailer below

now answer the following questions:

1) How many Fortnite players are there worldwide? Here's an updated article with recent figures for you. Fortnite has 250 million players in total
2) Why is it so popular? it is popular as it is something new in the market and a lot of steamers play it What are the audience pleasures of the game?
 3)Why might some people criticise Fortnite?
the player might critics the long updates and crashes in the game
as parents might critics the child addiction to the game as mt brother play this game 24/7   

4) Copy and paste two comments from 'below the line' of the Guardian article - these are comments written by Guardian readers in response to the feature. Select one comment you agree with and one you disagree with and explain why.



A fantastic game for all the family. The violence is cartoon-like, not gratuitous or graphic. I limit my children to only playing the Playstation at the weekends. Simple.

Its very social, too. My son and his friends have quite a big squad now. Listening to them bicker and banter over PS Network is hilarious

I agree with both comments as the ps4 is in my room  brother with all of his friends in the weekend  

Our second music video CSP is Arctic Monkeys - I Bet You Look Good On The Dancefloor.

1) How do audiences generally watch music videos these days?
the audience watch videos on their phone PC or something digital
2) What opportunities has the growth of digital technology and YouTube created for new music artists?

new musical artist do have to go through the process of going through record labels now they just need a computer to upload a video that millions of people can see in a minutes 
3) What is P2P and why did it cause huge problems for the music industry?

a p2p site is "a  network is created when two or more PCs are connected and share resources without going through a separate server computer" and it is bad for the music industry because people are not paying for their songs 

4) Do you think the internet has given audiences more power over who becomes successful in the music industry? Why? I think the internet has given them  more power

as they have a voice to say what they want as before if you would say something it would be very to be heard if people didn't know you

5) How has Fortnite demonstrated the potential future for music videos and promotional opportunities for the music industry? You can read more on this event in this Verge feature.


Fortnite did something that hasn't been done before which had a concert with over 10 million people watching from a tv. this was smart as they promoted a music video and their game with no cost of the venue as it was a game 

Arctic Monkeys: Industry


1) How did the Arctic Monkeys first achieve success and build up their fanbase?

artic monkeys fanbase was a built upon a p2p site when people were sharing their music  videos and people like it so they took it as an advantage and grew there fan base
  2) Why was P2P file sharing an unexpected aspect to Arctic Monkeys' early success?
because p2p file was new and their video was shared by accident and people liked it 

3) How does the rise of Arctic Monkeys differ from how One Direction was formed and became famous? one direction when on x-factor to be signed to a record label and was being promoted as the artic monkeys were all friends and they were being self-promoting themselves   

4) How has technological convergence changed the music industry?

5) Has the internet been a positive or negative development for traditional record companies? Why?


Arctic Monkeys: Audience


1) What is the main Arctic Monkeys audience - demographics and psychographics?


2) What audience pleasures are offered by the music video for I Bet You Look Good On The Dancefloor?


3) Pick out three particular shots, scenes or moments in the video that would particularly appeal to Arctic Monkeys fans. Why did you choose those moments?


4) What is nostalgia and why is it a key audience pleasure for the Arctic Monkeys music video?


5) How are fans positioned to respond to the video? What does the artist want fans to take from their video?

Tuesday, May 12, 2020

One Direction - History

Industry

1) How were One Direction formed and how is this reflected in the music video for History?

One Direction are an English-Irish pop band forming during Series 7 of hit show X-Factor  by there  mentor Simon Cowell 

2) What is vertical integration? You may need to check your book for this (or remind yourself from this previous blog post.)

Vertical integration is when one conglomerate owns different companies in the same chain of production.

3) What is horizontal integration? (See link above for help again!)
 
Horizontal integration is when one company buys other companies at the same level of distribution.

4) How has technological convergence changed the way audiences consume music videos?

before you would have to go to a shop and buy CDs just to listen to music but now you just have to click a few buttons and you have videos in seconds


5) As a manufactured band, what influence do Simon Cowell and the record company Syco (part of Sony) have over the content and release strategy of One Direction music videos? You may want to read this text from an article in The Inquisitr about the relationship between 1D and Simon Cowell.


Audience

1) What is the main One Direction audience - demographics and psychographic?

one direction Mainly targeted towards girls between 8-12 age range in my opinion. and most of them are located in the Uk and I think that there had a girly girl personality 

2) What audience pleasures are offered by the music video for History?
   they made the song history to show the people their achievement in the past 

3) Pick out three particular shots, scenes or moments in the video that would particularly appeal to One Direction fans. Why did you choose those moments? 
them at x factor
Simon Cowell being there mentor 
them breaking up  
4) What is nostalgia and why is it a key audience pleasure for the History music video?
Nostalgia is a sentimentality for the past, typically for a period or place with happy personal association
5) How are fans positioned to respond to the video? What do the producers want One Direction fans to take from the video?
i think most of the one direction fans were very upset as they broke up 

Statement of Intent: task

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